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What the Buck prestige tree

The prestige tree on a dark purple board, with a central chevron node, branches of coin and ATM icons, and the buttons Reset Points and Start Shift
The prestige tree opens between shifts. Reset Points refunds your PP; Start Shift begins the next shift. Official Steam screenshot, © kohlgames / Loerting Games.

The What the Buck prestige tree is where you spend Prestige Points between shifts, and everything you buy there is permanent. confirmed It holds the game’s automation (Auto Swiper, second ATM, Idle Hands), Frenzy, the nodes that keep your upgrades between shifts and Market Maker, which lowers the price of ending a shift. confirmed

How the prestige tree works

  • You reach it by ending a shift; the tree opens before the next shift starts. confirmed
  • Nodes cost Prestige Points (PP). There is a Reset Points button that returns spent PP and a Start Shift button to begin. confirmed
  • Maxing every node earns Board Member; most single unlocks have their own achievement. confirmed

How PP are earned is on shifts and Prestige Points.

First What the Buck prestige nodes to buy

After the first shift (about 20 PP on release day) these were on offer: confirmed

Node Effect (release day) Note
End Shift Shortcut Adds the end-shift button to the main screen Free; unlocks End Shift Shortcut
Petty Cash (3 levels) +$2K funds at the start of every shift 1 PP per level
Start with 5% Start every shift with 5% of the money you had when you ended Speeds up every later shift
Income for $1, $2, $5 +57% income per level Cheap and strong
Clocking In +9% to all prestige progress First of a long prestige-progress line
Frenzy Combo stages up to 5, +25% income each See Frenzy
Auto Swiper The card swipes itself at your current swipe speed The biggest early upgrade

Spend the first PP on the Auto Swiper and prestige progress. Players in the release-day and pre-release runs agreed the Auto Swiper changed the pace more than anything else. confirmed

Mid-game prestige nodes

The second ring opened up after the second shift: confirmed

  • Minus 10% time between swipes (to a minimum of 0.18 seconds).
  • Overcharge: the ATM drops a battery; hit it and the card swipes much faster for 5 seconds.
  • Prestige coins can roll golden, explosive, electric, collector or fuel.
  • Lower shift price: −20% on the money price of ending a shift. The 1.0.1 patch notes call the price reducer Market Maker. confirmed
  • Second ATM for 22 PP.
  • Keep Withdrawal upgrades (10 PP), keep Breaker upgrades (15 PP), keep every skill tree upgrade (40 PP).

Late prestige nodes

  • Money Printer: doubles all income. confirmed
  • Idle Hands: unlocks idle mode, where the breaker moves over the table by itself. It needed about 60 PP in release-day clears. confirmed
  • Frenzy upgrades (2.5-second grace, +1 stage, damage and crit per stage).
  • Income multiplier for the first seconds of every shift.
  • Diamonds can roll special effects.

What the Buck Market Maker

Market Maker lowers the money price of ending a shift. Before patch 1.0.1 the shift price kept rising ×100 per shift after the ending, which put the last prestige nodes out of reach. Since 1.0.1, every shift from the ninth on costs 1 sextillion, or less with Market Maker. confirmed One player on the forum was stuck one node short of Board Member at a 50 sextillion shift price before the fix. reported

A prestige order that works

  1. Shift 1 → End Shift Shortcut, Auto Swiper, prestige progress, Petty Cash.
  2. Shift 2 → Frenzy, income for $1/$2/$5, Overcharge, more prestige progress.
  3. Shift 3 → Second ATM, the price reducer, keep Withdrawal and Breaker upgrades.
  4. Shift 4+ → keep skill tree upgrades, Money Printer, Idle Hands, then fill what is left for Board Member.

The demo includes the first ring, so demo saves carried into the full game already have the Auto Swiper, End Shift Shortcut and Frenzy. confirmed

Sources

Last checked: 10 November 2026. Marks: confirmed = official notes, the store page, the game itself or a recording of it; reported = two or more players; unverified = one source.

  1. Release-day 100% run · at 13:42, 29:13, 43:59, 45:02, 30:17
  2. Japanese release-day clear · at 14:45, 10:36, 21:52
  3. Patch 1.0.1
  4. Store screenshot
  5. Steam achievements
  6. itch.io page
  7. Pre-release key run · at 24:41